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STL to OBJ

Convert STL 3D models to the OBJ format locally - for Blender, Cinema 4D and 3D tools. No upload.

Running locally on your device ...

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Your files never left your device

    Is my file uploaded?

    No. Everything runs in your browser - your file never leaves your device. How this is verifiable

    No upload100% local
    Your content stays with youno third-party access
    Servers in GermanyGDPR by design
    Independently auditedTLS A+ · HTTP headers A+

    STL is the standard format of 3D printing: a plain triangle shell with no further structure. OBJ (Wavefront), by contrast, is the common exchange format for 3D programs such as Blender, Cinema 4D, Maya or MeshLab and stores the geometry as a shared vertex pool with faces that reference it. If you want to edit a printed or scanned model further, you often need it as OBJ. This tool reads your STL and writes a clean OBJ file.

    Both binary and text-based (ASCII) STL are recognised - the tool detects the type automatically. During conversion the vertices that STL stores many times over are merged (welded) into a shared pool, so the OBJ file is more compact and cleaner than the raw triangle soup. The number of triangles is preserved exactly and the coordinates are carried over unchanged.

    Everything runs entirely locally in the browser - your possibly confidential model never leaves your device. Honestly framed: pure geometry is transferred. STL knows neither material, texture, colour nor groups, so the OBJ contains only vertices and faces - no companion MTL file. A broken or empty file is rejected with a clear message instead of faking a meaningless output.

    Specifications

    Specifications
    Input formatsSTL
    Output formatOBJ
    Batch processingNo
    ProcessingLocally in your browser (JavaScript)
    File uploadNone

    In 3 steps

    1. Drop your STL file (binary or ASCII).
    2. The conversion runs automatically.
    3. Download the OBJ (e.g. for Blender).

    Limitations: Converts binary and ASCII STL to an OBJ file: duplicate vertices are welded, the triangle count is preserved exactly and coordinates stay unchanged. Pure geometry is transferred - STL carries no material, texture or colour, so no MTL file is produced. An invalid or empty STL file is rejected with a clear error.

    FAQ

    Are binary and ASCII STL supported?

    Yes. The tool detects the STL type automatically and reads both variants.

    Is the geometry preserved exactly?

    Yes. The triangle count stays the same and the coordinates are carried over unchanged; duplicate vertices are merely merged into a pool.

    Is an MTL file produced too?

    No. STL carries no material or colour information, so the OBJ contains only geometry and there is no MTL file.

    Is my file uploaded?

    No, the conversion happens entirely locally in the browser; your model never leaves your device.

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